Date		:	28/12/2000
Authour		: 	ninja_007 / cheesemonster
E-Mail		: 	paul.murphy@ntlworld.com
Map Name	: 	As_Roadkill
Map Type	: 	Assasination map

thanks to	:	truck from cs_assault! :)
		:	architecture as some buildings
			from cs_assault
           	:	also from some prefabs from
			http://prefabs.gamedesign.net/

		:	Stephen Bush for taking the time to 
			compile the map!

			(networkproxy@netzero.net)

Made with	: 	Worldcraft 2.1
Compiled with 	:	Zoners Halflife Tools 2.4.2

Compile System	:	550 Mhz CPU
		:	256 Mb RAM

Fast Compile	:	25 Minutes
Full Compile	:	11 Hours!

Map Web Page	: 	http://www.geocities.com/thesirclan/waypoint/map.htm

Other Stuff	:	If you might like the prefabs I mostly used in this map, 
			please e-mail me, or they might be in 
			http://prefabs.gamedesign.net/
			under counterstrike prefabs.

Place this map into the cstrike/maps folder (cstrike is in your halflife folder) 
and then run the game by choosing the map from the list of map in a LAN game or 
in the command line type:

"hl.exe -game cstrike +maxplayers <X> +map as_roadkill"

<X> = Players in the game.